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SpaceConquer is the fourth game of the range of PLAYNITUDE, it is also the first not to be devoted to the world of sport and thus imaginary dimension. Like all its games, PLAYNITUDE has however made every effort to ensure that the game sticks to a certain realism, both in terms of technology and strategy.

The game has been developed during the year 2008 and tested for 5 months by a 20th of players, accustomed to similar games or not. The official opening of the game is scheduled for the month of February 2009, in a final version that we wanted to be the most complete as possible.

SpaceConquer draws heavily on the various existing war strategy games on PC or other, bringing together the various strategic options in a single game. The player does not just manage a village and create others, or manage a planet and colonize other, he must manage a village (base) on a planet and can choose to colonize other areas of its planets, or areas on other planets in his solar system, or other planets in other solar systems... From even the alliance strategies are diverse and can be limited to the alliance of players from the same planet or the same solar system or neighboring solar systems etc ...

Like all PLAYNITUDE games, SpaceConquer is entirely free, inclusive and accessible from any means of connecting to the Internet using a standard browser like Internet Explorer, Firefox, Safari, Opera or other. The game is optimized for all screen resolutions from 1024*780 and can also be played from a Smartphone with a web browser and internet access.
 
Realisation and management : < http://www.playnitude.com >
 
Graphics, Design and Trailer : < http://www.madaweb.info >
Trailer sound : < http://www.sound-fishing.net >

 
 
 
 
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